← ARMORY
ID 101050 · 1H BLUNT · PRIMARY, POWER SOURCE
Flail of Redemption
“The first step toward redemption is to ask for it”
LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary, Power Source
SizeMedium
Weight1.4
Price12p 2g 5s
Tribute favor675
COMBAT
Damage35
Delay25
Ratio1.40
Armor class14
Fire damage+1
Attack+15
Avoidance+2
Shielding+1
Spell shield+1
DoT shielding+1
Combat effects+2
ATTRIBUTES
STR+4
STA+13
AGI+16
DEX+10
WIS+13
INT+10
CHA+13
HP+235
Mana+240
HP regen+3
RESISTS
Magic+14
Fire+16
Cold+13
Disease+9
Poison+18
EFFECTS & ELIGIBILITY
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
| Stat | Normal | Enchanted | Legendary |
|---|---|---|---|
| Armor Class (AC) | 14 | 28 | 28 |
| Damage | 35 | 70 | 70 |
| Delay | 25 | 25 | 25 |
| HP | 235 | 470 | 470 |
| Mana | 240 | 480 | 480 |
| HP regen | 3 | 5 | 8 |
| Spell damage | — | 10 | 20 |
| Heal amount | — | 13 | 26 |
| STR | 4 | 8 | 8 |
| STA | 13 | 26 | 26 |
| AGI | 16 | 32 | 32 |
| DEX | 10 | 20 | 20 |
| WIS | 13 | 26 | 26 |
| INT | 10 | 20 | 20 |
| CHA | 13 | 26 | 26 |
| Heroic STR | — | — | 1 |
| Heroic STA | — | — | 4 |
| Heroic AGI | — | — | 4 |
| Heroic DEX | — | — | 3 |
| Heroic WIS | — | — | 4 |
| Heroic INT | — | — | 3 |
| Heroic CHA | — | — | 4 |
| Magic resist | 14 | 28 | 28 |
| Fire resist | 16 | 32 | 32 |
| Cold resist | 13 | 26 | 26 |
| Disease resist | 9 | 18 | 18 |
| Poison resist | 18 | 36 | 36 |
| Attack | 15 | 37 | 74 |
| Avoidance | 2 | 2 | 2 |
| Shielding | 1 | 1 | 1 |
| Spell shield | 1 | 1 | 1 |
| DoT shielding | 1 | 1 | 1 |
| Combat effects | 2 | 2 | 2 |
| Combat proc | Hand of Holy Vengeance V | Hand of Holy Vengeance V | Hand of Holy Vengeance V |
PROVENANCE
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL
Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.