← ARMORY
ID 1046745 · 1H BLUNT · PRIMARY, SECONDARY, POWER SOURCE
Staff of the Pyrekeeper (Enchanted)
“Shimmers softly in the moonlight”
MAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary, Secondary, Power Source
SizeMedium
Weight1.4
Price40p 6g 2s
COMBAT
Damage76
Delay25
Ratio3.04
Armor class80
Attack+8
Accuracy+15
Strikethrough+10
ATTRIBUTES
STR+30
STA+30
AGI+30
DEX+30
WIS+30
INT+30
CHA+30
HP+690
Mana+670
Endurance+335
Spell damage+15
Heal amount+15
RESISTS
Magic+20
Fire+40
Cold+20
Disease+50
Poison+50
EFFECTS & ELIGIBILITY
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
| Stat | Normal | Enchanted | Legendary |
|---|---|---|---|
| Armor Class (AC) | 40 | 80 | 80 |
| Damage | 38 | 76 | 76 |
| Delay | 25 | 25 | 25 |
| HP | 345 | 690 | 690 |
| Mana | 335 | 670 | 670 |
| Endurance | 335 | 335 | 335 |
| Spell damage | — | 15 | 30 |
| Heal amount | — | 15 | 30 |
| STR | 15 | 30 | 30 |
| STA | 15 | 30 | 30 |
| AGI | 15 | 30 | 30 |
| DEX | 15 | 30 | 30 |
| WIS | 15 | 30 | 30 |
| INT | 15 | 30 | 30 |
| CHA | 15 | 30 | 30 |
| Heroic STR | — | — | 8 |
| Heroic STA | — | — | 8 |
| Heroic AGI | — | — | 8 |
| Heroic DEX | — | — | 8 |
| Heroic WIS | — | — | 8 |
| Heroic INT | — | — | 8 |
| Heroic CHA | — | — | 8 |
| Magic resist | 10 | 20 | 20 |
| Fire resist | 20 | 40 | 40 |
| Cold resist | 10 | 20 | 20 |
| Disease resist | 25 | 50 | 50 |
| Poison resist | 25 | 50 | 50 |
| Attack | — | 8 | 15 |
| Accuracy | 15 | 15 | 23 |
| Strikethrough | 10 | 10 | 10 |
| Combat proc | Fiery Strike II | Fiery Strike II | Fiery Strike II |
PROVENANCE
Drops as the base item, Staff of the Pyrekeeper; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Staff of the Pyrekeeper
DROPPED BY1 TOTAL
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL
Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.