← ARMORY
ID 1046927 · 1H PIERCING · PRIMARY, SECONDARY, POWER SOURCE
Embershank, the Malady (Enchanted)
“Scents of brimstone and burning flesh waft from this blade”
MAGICNO LEVEL REQ
ITEM
Type1H Piercing
SlotPrimary, Secondary, Power Source
SizeMedium
Weight1.9
Price58p 8s 8c
COMBAT
Damage68
Delay18
Ratio3.78
Armor class70
Fire damage+2
Backstab skill+12% (max 34)
Attack+13
ATTRIBUTES
STR+44
STA+56
AGI+70
DEX+60
WIS+40
INT+40
HP+900
Mana+870
Endurance+435
Spell damage+20
Heal amount+20
RESISTS
Magic+70
Cold+68
Disease+70
Poison+52
EFFECTS & ELIGIBILITY
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
| Stat | Normal | Enchanted | Legendary |
|---|---|---|---|
| Armor Class (AC) | 35 | 70 | 70 |
| Damage | 34 | 68 | 68 |
| Delay | 18 | 18 | 18 |
| HP | 450 | 900 | 900 |
| Mana | 435 | 870 | 870 |
| Endurance | 435 | 435 | 435 |
| Spell damage | — | 20 | 40 |
| Heal amount | — | 20 | 40 |
| STR | 22 | 44 | 44 |
| STA | 28 | 56 | 56 |
| AGI | 35 | 70 | 70 |
| DEX | 30 | 60 | 60 |
| WIS | 20 | 40 | 40 |
| INT | 20 | 40 | 40 |
| Heroic STR | — | — | 11 |
| Heroic STA | — | — | 14 |
| Heroic AGI | — | — | 18 |
| Heroic DEX | — | — | 15 |
| Heroic WIS | — | — | 10 |
| Heroic INT | — | — | 10 |
| Magic resist | 35 | 70 | 70 |
| Cold resist | 34 | 68 | 68 |
| Disease resist | 35 | 70 | 70 |
| Poison resist | 26 | 52 | 52 |
| Attack | — | 13 | 26 |
| Accuracy | — | — | 15 |
| Combat proc | Fiery Strike V | Fiery Strike V | Fiery Strike V |
PROVENANCE
Drops as the base item, Embershank, the Malady; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Embershank, the Malady
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL
Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.