← ARMORY
ID 1083401 · 2H BLUNT · PRIMARY, POWER SOURCE
Hammer of the Bonewalker (Enchanted)
“Made heavy specifically to break bones”
LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type2H Blunt
SlotPrimary, Power Source
SizeLarge
Weight2.5
COMBAT
Damage124
Delay40
Ratio3.10
Armor class60
Attack+8
ATTRIBUTES
STA+30
AGI+30
DEX+30
WIS+30
INT+30
HP+420
Mana+400
Endurance+400
Spell damage+15
Heal amount+15
RESISTS
Fire+30
Cold+28
Disease+30
Poison+28
EFFECTS & ELIGIBILITY
COMBAT PROC
Freezing Strike VI →CLASSES
WarriorPaladinRangerShadow KnightMonkBeastlordBerserker
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 2 (General: Multiple Stat)
Slot 3Type 4 (Weapon: General)
Slot 4Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
| Stat | Normal | Enchanted | Legendary |
|---|---|---|---|
| Armor Class (AC) | 30 | 60 | 60 |
| Damage | 62 | 124 | 124 |
| Delay | 40 | 40 | 40 |
| HP | 210 | 420 | 420 |
| Mana | 200 | 400 | 400 |
| Endurance | 200 | 400 | 400 |
| Spell damage | — | 15 | 30 |
| Heal amount | — | 15 | 30 |
| STA | 15 | 30 | 30 |
| AGI | 15 | 30 | 30 |
| DEX | 15 | 30 | 30 |
| WIS | 15 | 30 | 30 |
| INT | 15 | 30 | 30 |
| Heroic STA | — | — | 4 |
| Heroic AGI | — | — | 4 |
| Heroic DEX | — | — | 4 |
| Heroic WIS | — | — | 4 |
| Heroic INT | — | — | 4 |
| Fire resist | 15 | 30 | 30 |
| Cold resist | 14 | 28 | 28 |
| Disease resist | 15 | 30 | 30 |
| Poison resist | 14 | 28 | 28 |
| Attack | — | 8 | 16 |
| Combat proc | Freezing Strike VI | Freezing Strike VI | Freezing Strike VI |
PROVENANCE
Drops as the base item, Hammer of the Bonewalker; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Hammer of the Bonewalker
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL
Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.