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Staff of Infinite Facets
ID 109240 · 2H BLUNT · PRIMARY, POWER SOURCE

Staff of Infinite Facets

“Inscribed: With enough facets, a thing becomes perfect”

LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type2H Blunt
SlotPrimary, Power Source
SizeLarge
Weight4.0
Price68p 4s 6c
Tribute favor3818
Guild favor3818
COMBAT
Damage99
Delay32
Ratio3.09
Armor class55
Fire damage+1
Avoidance+7
Stun resist+2
Shielding+2
Spell shield+3
DoT shielding+3
ATTRIBUTES HEROIC IN BRONZE
STR+31
STA+51
AGI+48
DEX+48
WIS+28
INT+51+8
CHA+51
HP+1610
Mana+1710
HP regen+6
Mana regen+5
Spell damage+10
Heal amount+9
Clairvoyance+17
RESISTS
Magic+60
Fire+59
Cold+35
Disease+64
Poison+55
EFFECTS & ELIGIBILITY
FOCUS EFFECT
Agreeable Alleviation I →
LEVEL 85
CLASSES
NecromancerWizardMagicianEnchanter
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 2 (General: Multiple Stat)
Slot 3Type 4 (Weapon: General)
Slot 4Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)55110110
Damage99198198
Delay323232
HP161032203220
Mana171034203420
HP regen6914
Mana regen5812
Spell damage1071142
Heal amount94692
Clairvoyance171717
STR316262
STA51102102
AGI489696
DEX489696
WIS285656
INT51102102
CHA51102102
Heroic STR——8
Heroic STA——13
Heroic AGI——12
Heroic DEX——12
Heroic WIS——7
Heroic INT8813
Heroic CHA——13
Magic resist60120120
Fire resist59118118
Cold resist357070
Disease resist64128128
Poison resist55110110
Attack—4080
Avoidance777
Stun resist222
Shielding222
Spell shield333
DoT shielding333
Combat procPrismatic Strike IPrismatic Strike IPROC RATE +10%Prismatic Strike IPROC RATE +20%
Focus effectAgreeable Alleviation ILEVEL 85Agreeable Alleviation ILEVEL 85Agreeable Alleviation ILEVEL 85
PROVENANCE
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.