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Tanglevine Scimitar of Gripping
ID 109338 · 1H SLASHING · PRIMARY, POWER SOURCE

Tanglevine Scimitar of Gripping

“Grows with its wielder”

LORE GROUP 109335ATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Slashing
SlotPrimary, Power Source
SizeMedium
Weight3.7
Tribute favor2876
Guild favor2876
COMBAT
Damage65
Delay25
Ratio2.60
Armor class33
Attack+11
Accuracy+5
Avoidance+4
Strikethrough+1
Stun resist+1
Shielding+1
Spell shield+1
DoT shielding+1
Damage shield+1
DS mitigation+1
Combat effects+3
ATTRIBUTES HEROIC IN BRONZE
STR+23+3
STA+28+4
AGI+29+3
DEX+29
WIS+28+4
INT+14
CHA+26+4
HP+764
Mana+811
HP regen+3
Mana regen+3
Spell damage+5
Heal amount+5
Clairvoyance+10
RESISTS
Magic+32
Fire+32
Cold+31
Disease+32
Poison+31
EFFECTS & ELIGIBILITY
COMBAT PROC
Force of Magic V →
PROC RATE +140%
CLASSES
Druid
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)336666
Damage65130130
Delay252525
HP76415281528
Mana81116221622
HP regen358
Mana regen358
Spell damage52448
Heal amount53876
Clairvoyance101010
STR234646
STA285656
AGI295858
DEX295858
WIS285656
INT142828
CHA265252
Heroic STR336
Heroic STA447
Heroic AGI338
Heroic DEX——8
Heroic WIS447
Heroic INT——4
Heroic CHA447
Magic resist326464
Fire resist326464
Cold resist316262
Disease resist326464
Poison resist316262
Attack114998
Accuracy555
Avoidance444
Strikethrough111
Stun resist111
Shielding111
Spell shield111
DoT shielding111
Damage shield111
DS mitigation111
Combat effects333
Combat procForce of Magic VPROC RATE +140%Force of Magic VPROC RATE +150%Force of Magic VPROC RATE +160%
Focus effectSynchronous Soothing VSynchronous Soothing VSynchronous Soothing V
PROVENANCE
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.