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Subhuman Ripslice Claws
ID 109380 · 1H PIERCING · PRIMARY, POWER SOURCE

Subhuman Ripslice Claws

“Grows with its wielder”

LORE GROUP 109380ATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Piercing
SlotPrimary, Power Source
SizeMedium
Weight1.9
EvolvingLevel 1 of 5
Tribute favor2613
Guild favor2613
COMBAT
Damage46
Delay19
Ratio2.42
Armor class26
Kick damage+5
Attack+20
Accuracy+5
Avoidance+4
Strikethrough+1
Stun resist+1
Shielding+1
Spell shield+1
DoT shielding+1
Damage shield+2
DS mitigation+1
Combat effects+4
ATTRIBUTES HEROIC IN BRONZE
STR+25+3
STA+26+3
AGI+27+3
DEX+28+3
WIS+24+3
INT+13
CHA+25+3
HP+710
Mana+710
Endurance+710
HP regen+3
Mana regen+2
Spell damage+3
Heal amount+3
Clairvoyance+8
RESISTS
Magic+29
Fire+28
Cold+28
Disease+28
Poison+30
EFFECTS & ELIGIBILITY
CLASSES
Beastlord
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)265252
Damage469292
Delay191919
HP71014201420
Mana71014201420
Endurance71014201420
HP regen358
Mana regen235
Spell damage31938
Heal amount33060
Clairvoyance888
STR255050
STA265252
AGI275454
DEX285656
WIS244848
INT132626
CHA255050
Heroic STR337
Heroic STA337
Heroic AGI337
Heroic DEX337
Heroic WIS336
Heroic INT——4
Heroic CHA337
Magic resist295858
Fire resist285656
Cold resist285656
Disease resist285656
Poison resist306060
Attack2067134
Accuracy555
Avoidance444
Strikethrough111
Stun resist111
Shielding111
Spell shield111
DoT shielding111
Damage shield222
DS mitigation111
Combat effects444
Combat procBurst of Cold IXBurst of Cold IXPROC RATE +10%Burst of Cold IXPROC RATE +20%
Focus effectSympathetic Calming VSympathetic Calming VSympathetic Calming V
PROVENANCE
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.