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Rager's Beating Stick
ID 110239 · 2H BLUNT · PRIMARY, POWER SOURCE

Rager's Beating Stick

“In his hands it may only be a stick”

LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type2H Blunt
SlotPrimary, Power Source
SizeLarge
Weight2.4
Tribute favor5353
Guild favor5353
COMBAT
Damage147
Delay36
Ratio4.08
Armor class57
Attack+37
Accuracy+8
Avoidance+8
Strikethrough+2
Stun resist+2
Shielding+2
Spell shield+2
DoT shielding+2
Damage shield+3
DS mitigation+2
Combat effects+7
ATTRIBUTES
STR+47
STA+45
AGI+43
DEX+42
WIS+45
INT+43
CHA+41
HP+1550
Mana+1480
Endurance+1480
HP regen+5
Mana regen+4
Spell damage+7
Heal amount+7
Clairvoyance+19
RESISTS
Magic+52
Fire+68
Cold+28
Disease+50
Poison+50
EFFECTS & ELIGIBILITY
CLASSES
WarriorPaladinRangerShadow KnightMonkBeastlordBerserker
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 2 (General: Multiple Stat)
Slot 3Type 4 (Weapon: General)
Slot 4Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)57114114
Damage147294294
Delay363636
HP155031003100
Mana148029602960
Endurance148029602960
HP regen5812
Mana regen469
Spell damage757114
Heal amount759118
Clairvoyance191919
STR479494
STA459090
AGI438686
DEX428484
WIS459090
INT438686
CHA418282
Heroic STR——12
Heroic STA——12
Heroic AGI——11
Heroic DEX——11
Heroic WIS——12
Heroic INT——11
Heroic CHA——11
Magic resist52104104
Fire resist68136136
Cold resist285656
Disease resist50100100
Poison resist50100100
Attack37119238
Accuracy888
Avoidance888
Strikethrough222
Stun resist222
Shielding222
Spell shield222
DoT shielding222
Damage shield333
DS mitigation222
Combat effects777
Combat procForce of Magic IVForce of Magic IVPROC RATE +10%Force of Magic IVPROC RATE +20%
PROVENANCE
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.