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Spiked War Maul (Enchanted)
ID 1110292 · 2H BLUNT · PRIMARY, POWER SOURCE

Spiked War Maul (Enchanted)

“The best at what it does, and what it does isn't pretty”

LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type2H Blunt
SlotPrimary, Power Source
SizeLarge
Weight2.8
Tribute favor3796
Guild favor3796
COMBAT
Damage248
Delay30
Ratio8.27
Armor class156
Attack+105
Accuracy+10
Avoidance+7
Strikethrough+2
Stun resist+2
Shielding+3
Spell shield+5
DoT shielding+3
Damage shield+2
ATTRIBUTES
STR+80
STA+90
AGI+122
DEX+106
WIS+34
INT+62
CHA+54
HP+3230
Endurance+3110
HP regen+9
Spell damage+31
Heal amount+17
RESISTS
Magic+80
Fire+84
Cold+86
Disease+150
Poison+126
EFFECTS & ELIGIBILITY
COMBAT PROC
Force of Magic IV →
PROC RATE +10%
CLASSES
Monk
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 2 (General: Multiple Stat)
Slot 3Type 4 (Weapon: General)
Slot 4Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)78156156
Damage124248248
Delay303030
HP161532303230
Endurance155531103110
HP regen6914
Spell damage—3162
Heal amount—1734
STR408080
STA459090
AGI61122122
DEX53106106
WIS173434
INT316262
CHA275454
Heroic STR——10
Heroic STA——12
Heroic AGI——16
Heroic DEX——14
Heroic WIS——5
Heroic INT——8
Heroic CHA——7
Magic resist408080
Fire resist428484
Cold resist438686
Disease resist75150150
Poison resist63126126
Attack29105210
Accuracy101010
Avoidance777
Strikethrough222
Stun resist222
Shielding333
Spell shield555
DoT shielding333
Damage shield222
Combat procForce of Magic IVForce of Magic IVPROC RATE +10%Force of Magic IVPROC RATE +20%
PROVENANCE

Drops as the base item, Spiked War Maul; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Spiked War Maul

DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.