← ARMORY
Fearbrand
ID 117447 · 1H BLUNT · PRIMARY, SECONDARY, POWER SOURCE

Fearbrand

“Strikes with burning vengeance and furious anger”

LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary, Secondary, Power Source
SizeMedium
Weight1.9
Price1s
Tribute favor7103
Guild favor7103
COMBAT
Damage116
Delay18
Ratio6.44
Armor class100
Attack+33
Accuracy+8
Avoidance+7
Strikethrough+3
Stun resist+3
Shielding+3
Spell shield+3
DoT shielding+3
Damage shield+3
DS mitigation+3
Combat effects+6
ATTRIBUTES HEROIC IN BRONZE
STR+29+15
STA+24+12
AGI+25+13
DEX+28+14
WIS+20+11
INT+20
CHA+23+12
HP+3147
Mana+3069
Endurance+3131
HP regen+4
Mana regen+3
Spell damage+27
Heal amount+27
Clairvoyance+37
RESISTS
Magic+60
Fire+60
Cold+60
Disease+60
Poison+60
EFFECTS & ELIGIBILITY
CLASSES
MonkBeastlord
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)100200200
Damage116232232
Delay181818
HP314762946294
Mana306961386138
Endurance313162626262
HP regen469
Mana regen358
Spell damage2774148
Heal amount2774148
Clairvoyance373737
STR295858
STA244848
AGI255050
DEX285656
WIS204040
INT204040
CHA234646
Heroic STR15158
Heroic STA12126
Heroic AGI13137
Heroic DEX14147
Heroic WIS11115
Heroic INT——5
Heroic CHA12126
Magic resist60120120
Fire resist60120120
Cold resist60120120
Disease resist60120120
Poison resist60120120
Attack3395190
Accuracy888
Avoidance777
Strikethrough333
Stun resist333
Shielding333
Spell shield333
DoT shielding333
Damage shield333
DS mitigation333
Combat effects666
Combat procPrismatic Strike VIPrismatic Strike VIPROC RATE +10%Prismatic Strike VIPROC RATE +20%
PROVENANCE
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.