← ARMORY
Nihilium Scepter
ID 122466 · 1H BLUNT · PRIMARY, POWER SOURCE

Nihilium Scepter

“You don't really want to know where this came from”

LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary, Power Source
SizeMedium
Weight1.5
Tribute favor4654
Guild favor4654
COMBAT
Damage109
Delay25
Ratio4.36
Armor class66
Corruption damage+1
Attack+2
Accuracy+5
Avoidance+8
Strikethrough+2
Stun resist+2
Shielding+3
Spell shield+3
DoT shielding+5
DS mitigation+2
Combat effects+6
ATTRIBUTES
STR+40
STA+16
AGI+44
DEX+25
WIS+24
INT+17
CHA+15
HP+1917
Mana+1968
HP regen+8
Mana regen+6
Spell damage+11
Heal amount+14
Clairvoyance+50
RESISTS
Magic+59
Fire+80
Cold+70
Disease+50
Poison+40
EFFECTS & ELIGIBILITY
COMBAT PROC
Hand of Holy Vengeance VI →
PROC RATE +500%
CLASSES
ClericDruidShaman
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)66132132
Damage109218218
Delay252525
HP191738343834
Mana196839363936
HP regen81218
Mana regen6914
Spell damage113978
Heal amount1452104
Clairvoyance505050
STR408080
STA163232
AGI448888
DEX255050
WIS244848
INT173434
CHA153030
Heroic STR——10
Heroic STA——4
Heroic AGI——11
Heroic DEX——7
Heroic WIS——6
Heroic INT——5
Heroic CHA——4
Magic resist59118118
Fire resist80160160
Cold resist70140140
Disease resist50100100
Poison resist408080
Attack23774
Accuracy555
Avoidance888
Strikethrough222
Stun resist222
Shielding333
Spell shield333
DoT shielding555
DS mitigation222
Combat effects666
Combat procHand of Holy Vengeance VIPROC RATE +500%Hand of Holy Vengeance VIPROC RATE +510%Hand of Holy Vengeance VIPROC RATE +520%
PROVENANCE
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.