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ID 2029444 · 1H BLUNT · PRIMARY, SECONDARY
Ancient Prismatic Mace (Legendary)
“Ancient Prismatic Mace”
ATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary, Secondary
SizeMedium
Weight3.0
Price16p 7g 5s
COMBAT
Damage26
Delay20
Ratio1.30
Attack+5
Accuracy+3
ATTRIBUTES HEROIC IN BRONZE
STR+10+3
STA+10+3
AGI+10+3
DEX+10+3
WIS+10+3
INT+10+3
CHA+10+3
HP+100
Mana+100
Endurance+50
Spell damage+10
Heal amount+10
RESISTS
Magic+10+3
Fire+10+3
Cold+10+3
Disease+10+3
Poison+10+3
EFFECTS & ELIGIBILITY
COMBAT PROC
Avatar →CLASSES
WarriorClericPaladinRangerShadow KnightDruidMonkBardRogueShamanNecromancerWizardMagicianEnchanterBeastlord
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
| Stat | Normal | Enchanted | Legendary |
|---|---|---|---|
| Damage | 13 | 26 | 26 |
| Delay | 20 | 20 | 20 |
| HP | 50 | 100 | 100 |
| Mana | 50 | 100 | 100 |
| Endurance | 50 | 50 | 50 |
| Spell damage | — | 5 | 10 |
| Heal amount | — | 5 | 10 |
| STR | 5 | 10 | 10 |
| STA | 5 | 10 | 10 |
| AGI | 5 | 10 | 10 |
| DEX | 5 | 10 | 10 |
| WIS | 5 | 10 | 10 |
| INT | 5 | 10 | 10 |
| CHA | 5 | 10 | 10 |
| Heroic STR | — | — | 3 |
| Heroic STA | — | — | 3 |
| Heroic AGI | — | — | 3 |
| Heroic DEX | — | — | 3 |
| Heroic WIS | — | — | 3 |
| Heroic INT | — | — | 3 |
| Heroic CHA | — | — | 3 |
| Magic resist | 5 | 10 | 10 |
| Fire resist | 5 | 10 | 10 |
| Cold resist | 5 | 10 | 10 |
| Disease resist | 5 | 10 | 10 |
| Poison resist | 5 | 10 | 10 |
| Attack | — | 3 | 5 |
| Accuracy | — | — | 3 |
| Combat proc | Avatar | Avatar | Avatar |
PROVENANCE
Drops as the base item, Ancient Prismatic Mace; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Ancient Prismatic Mace
DROPPED BY19 TOTAL
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL
Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.