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ID 2068945 · 1H BLUNT · PRIMARY
Noqufiel's Wand of Infinite Enmity (Legendary)
“The wand is charged with ethereal anger”
ATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary
SizeMedium
Weight2.0
Price71p 4g 8s 3c
COMBAT
Damage80
Delay30
Ratio2.67
Attack+8
Accuracy+8
ATTRIBUTES HEROIC IN BRONZE
STA+40+10
AGI+30+8
DEX+30+8
WIS+60+15
INT+60+15
CHA+40+10
HP+400
Mana+440
Spell damage+60
Heal amount+60
RESISTS
Magic+50+13
Fire+40+10
Cold+30+8
Disease+50+13
EFFECTS & ELIGIBILITY
COMBAT PROC
Tendrils of Fire →FOCUS EFFECT
Discordant Flame →CLASSES
ClericDruidShamanNecromancerWizardMagicianEnchanter
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
| Stat | Normal | Enchanted | Legendary |
|---|---|---|---|
| Damage | 40 | 80 | 80 |
| Delay | 30 | 30 | 30 |
| HP | 200 | 400 | 400 |
| Mana | 220 | 440 | 440 |
| Spell damage | — | 30 | 60 |
| Heal amount | — | 30 | 60 |
| STA | 20 | 40 | 40 |
| AGI | 15 | 30 | 30 |
| DEX | 15 | 30 | 30 |
| WIS | 30 | 60 | 60 |
| INT | 30 | 60 | 60 |
| CHA | 20 | 40 | 40 |
| Heroic STA | — | — | 10 |
| Heroic AGI | — | — | 8 |
| Heroic DEX | — | — | 8 |
| Heroic WIS | — | — | 15 |
| Heroic INT | — | — | 15 |
| Heroic CHA | — | — | 10 |
| Magic resist | 25 | 50 | 50 |
| Fire resist | 20 | 40 | 40 |
| Cold resist | 15 | 30 | 30 |
| Disease resist | 25 | 50 | 50 |
| Attack | — | 4 | 8 |
| Accuracy | — | — | 8 |
| Combat proc | Tendrils of Fire | Tendrils of Fire | Tendrils of Fire |
| Focus effect | Discordant Flame | Discordant Flame | Discordant Flame |
PROVENANCE
Drops as the base item, Noqufiel's Wand of Infinite Enmity; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Noqufiel's Wand of Infinite Enmity
DROPPED BY2 TOTAL
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL
Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.