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ID 2089532 · 2H SLASHING · PRIMARY
Roarm, Light in the Darkness (Legendary)
“A beacon in the darkest of nights”
LORE GROUP 1064ATTUNABLEMAGICNO LEVEL REQ
ITEM
Type2H Slashing
SlotPrimary
SizeLarge
Weight6.5
EvolvingLevel 3 of 3
COMBAT
Damage142
Delay40
Ratio3.55
Armor class100
Attack+52
ATTRIBUTES HEROIC IN BRONZE
STR+50+7
STA+70+9
AGI+50+7
DEX+50+7
WIS+60+8
INT+60+8
HP+580
Mana+540
Endurance+540
Spell damage+60
Heal amount+60
RESISTS
Magic+40+5
Fire+40+5
Cold+40+5
Disease+40+5
Poison+40+5
EFFECTS & ELIGIBILITY
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 2 (General: Multiple Stat)
Slot 3Type 4 (Weapon: General)
Slot 4Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
| Stat | Normal | Enchanted | Legendary |
|---|---|---|---|
| Armor Class (AC) | 50 | 100 | 100 |
| Damage | 71 | 142 | 142 |
| Delay | 40 | 40 | 40 |
| HP | 290 | 580 | 580 |
| Mana | 270 | 540 | 540 |
| Endurance | 270 | 540 | 540 |
| Spell damage | — | 30 | 60 |
| Heal amount | — | 30 | 60 |
| STR | 25 | 50 | 50 |
| STA | 35 | 70 | 70 |
| AGI | 25 | 50 | 50 |
| DEX | 25 | 50 | 50 |
| WIS | 30 | 60 | 60 |
| INT | 30 | 60 | 60 |
| Heroic STR | — | — | 7 |
| Heroic STA | — | — | 9 |
| Heroic AGI | — | — | 7 |
| Heroic DEX | — | — | 7 |
| Heroic WIS | — | — | 8 |
| Heroic INT | — | — | 8 |
| Magic resist | 20 | 40 | 40 |
| Fire resist | 20 | 40 | 40 |
| Cold resist | 20 | 40 | 40 |
| Disease resist | 20 | 40 | 40 |
| Poison resist | 20 | 40 | 40 |
| Attack | — | 26 | 52 |
| Combat proc | Fiery Strike VII | Fiery Strike VII | Fiery Strike VII |
PROVENANCE
Drops as the base item, Roarm, Light in the Darkness; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Roarm, Light in the Darkness
DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL
Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.