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Barrelbreaker (Legendary)
ID 2105553 · 1H BLUNT · PRIMARY, SECONDARY

Barrelbreaker (Legendary)

“This useful tool can tap a keg or a skull with equal aplomb”

LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary, Secondary
SizeMedium
Weight1.6
Price48p 9g 6s
Tribute favor1088
Guild favor1088
COMBAT
Damage68
Delay25
Ratio2.72
Armor class46
Disease damage+2
Attack+50
Accuracy+1
Avoidance+1
Spell shield+1
DoT shielding+1
Damage shield+1
Combat effects+3
ATTRIBUTES HEROIC IN BRONZE
STR+16+2
STA+26+4
AGI+42+6
DEX+34+5
WIS+44+6
INT+14+2
CHA+18+3
HP+580
Mana+570
Endurance+570
HP regen+3
Mana regen+8
Spell damage+14
Heal amount+44
RESISTS
Magic+32+4
Fire+24+3
Cold+44+6
Disease+36+5
Poison+22+3
EFFECTS & ELIGIBILITY
COMBAT PROC
Ethereal Strike →
PROC RATE +20%
CLASSES
WarriorRangerMonkBardRogueBeastlord
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)234646
Damage346868
Delay252525
HP290580580
Mana285570570
Endurance285570570
HP regen123
Mana regen358
Spell damage—714
Heal amount—2244
STR81616
STA132626
AGI214242
DEX173434
WIS224444
INT71414
CHA91818
Heroic STR——2
Heroic STA——4
Heroic AGI——6
Heroic DEX——5
Heroic WIS——6
Heroic INT——2
Heroic CHA——3
Magic resist163232
Fire resist122424
Cold resist224444
Disease resist183636
Poison resist112222
Attack62550
Accuracy111
Avoidance111
Spell shield111
DoT shielding111
Damage shield111
Combat effects333
Combat procEthereal StrikeEthereal StrikePROC RATE +10%Ethereal StrikePROC RATE +20%
PROVENANCE

Drops as the base item, Barrelbreaker; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Barrelbreaker

DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.