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Marrowfall (Legendary)
ID 2105554 · 1H BLUNT · PRIMARY

Marrowfall (Legendary)

“The putrid marrow seeps out from cracks in the bone”

LOREATTUNABLEMAGICNO LEVEL REQ
ITEM
Type1H Blunt
SlotPrimary
SizeMedium
Weight1.1
Price41p 3g 8s
Tribute favor796
Guild favor796
COMBAT
Damage84
Delay25
Ratio3.36
Armor class38
Disease damage+1
Attack+66
Accuracy+2
Avoidance+1
Stun resist+1
Spell shield+1
DoT shielding+1
Combat effects+1
ATTRIBUTES HEROIC IN BRONZE
STR+14+2
STA+46+6
AGI+14+2
DEX+44+6
WIS+16+2
INT+16+2
CHA+40+5
HP+570
Mana+580
HP regen+5
Mana regen+5
Spell damage+16
Heal amount+16
RESISTS
Magic+30+4
Fire+34+5
Cold+38+5
Disease+20+3
Poison+38+5
EFFECTS & ELIGIBILITY
COMBAT PROC
Hand of Holy Vengeance V →
PROC RATE +520%
CLASSES
ClericDruidShaman
RACES
ALL
AUGMENTATION
Slot 1Type 2 (General: Multiple Stat)
Slot 2Type 4 (Weapon: General)
Slot 6Type 20 (Ornamentation)
TIERS 3 OF 3 IN THE GAME
StatNormalEnchantedLegendary
Armor Class (AC)193838
Damage428484
Delay252525
HP285570570
Mana290580580
HP regen235
Mana regen235
Spell damage—816
Heal amount—816
STR71414
STA234646
AGI71414
DEX224444
WIS81616
INT81616
CHA204040
Heroic STR——2
Heroic STA——6
Heroic AGI——2
Heroic DEX——6
Heroic WIS——2
Heroic INT——2
Heroic CHA——5
Magic resist153030
Fire resist173434
Cold resist193838
Disease resist102020
Poison resist193838
Attack93366
Accuracy222
Avoidance111
Stun resist111
Spell shield111
DoT shielding111
Combat effects111
Combat procHand of Holy Vengeance VPROC RATE +500%Hand of Holy Vengeance VPROC RATE +510%Hand of Holy Vengeance VPROC RATE +520%
PROVENANCE

Drops as the base item, Marrowfall; each drop rolls 20% Enchanted / 5% Legendary. Sources below include the base item. View Marrowfall

DROPPED BY0 TOTAL
No creature drops this item.
SOLD BY0 TOTAL
No merchant sells this item.
MADE BY0 TOTAL
No recipe makes this item.
USED IN0 TOTAL
No recipe uses this item.
PROC EXTRACTOR1 TOTAL

Hand this weapon, with no augments, to the Proc Extractor beside the Bazaar traders. He consumes it and returns its proc as a Type 4 stone any class can socket in a primary, secondary or bow. A bound weapon gives a bound stone.