← DECREES
2026-10-26 · Patch
v0.10.0 — Ascendant Artifacts and 6-Hour Raids
Ascendant forms of all seven Reforged artifacts, spell swaps mid-fight on both bars, no raid lockout over 6 hours, every task requestable solo, 10,000-parcel mailboxes and arrows that grow in the Power Source slot.
Additions
- The Reforged artifact ascends in every form: sword, staff, bow, shield, fist, shiv and greataxe each have an Ascendant version with "(Legendary)" in its name. Collect one Shard of Power from each LDoN camp (South Ro, Everfrost, Butcherblock, East Commonlands and North Ro) for 2,000 of that camp's own points; shards cannot be sold back. Buy a Crucible of Truth from Merchant Aina, the Bags merchant in the Bazaar, for about 96,000 to 104,000 platinum depending on charisma and faction. Combine the five shards, a Globe of Discordant Energy and any Reforged Legendary form, with its augments removed, and you get the Ascendant in that same form. The combine cannot fail and uses up the Crucible.
- What the Ascendant forms do: half again the damage at the same delay, and twice the stat bonuses except haste. Sword, staff, bow, fist, shiv and greataxe proc Life Sap IV, a 175-damage lifetap; the shield has no proc. The staff's spell-damage focus rises from 350% to 600%, the shield's healing-received bonus and bash skill modifier from 10% to 20%, and the shiv's backstab bonus from 100 to 150. Timeshift cycles all seven. They are No Drop and share one Lore family: one Ascendant at a time, alongside a Reforged artifact.
- Bags in the Armarium open: right-click a bag stored on a Storage page to open it, then click its slots to put items in or take them out. Click any tab to go back. Items too big for the bag will not go in.
- Arrows can grow stronger: arrows now fit in your Power Source slot. Kill monsters with a stack there and the whole stack becomes Enchanted and then Legendary arrows, keeping its size. Like gear, it becomes attuned to you on the first kill. Arrows grow only from battle and AA infusion, not by consuming other arrows.
- Bigger parcel mailboxes: your mailbox holds up to 10,000 parcels instead of 50. A parcel merchant shows your newest 1,000; retrieve some and open the merchant again to see older ones.
- Patch your client: the six recoloured Ascendant forms (cyan staff, gold bow, purple shield, green fist, red shiv, blue greataxe) have no visible model without it. Press PATCH in The Imperial Courier before you play.
Balance
- Swap spells mid-fight, on both bars: right-click any spell gem or Spell Bar 2 slot and pick a spell: it swaps in instantly, in or out of combat, with no sitting and no memorize wait. Spell Bar 2 slots can now change mid-fight and even mid-cast, so bards can swap songs while twisting. The only exception is while you are feared or charmed.
- Raids reset every 6 hours: no raid lockout or replay timer lasts longer than 6 hours. That covers Anguish's boss lockouts and Inktu'Ta's Stonemites, Golems, Cursecaller and Noqufiel (down from 4 days 12 hours), Kelekdrix and every Tacvi and Txevu boss (down from 20 hours), and the replay timers for Inktu'Ta, Tacvi, Txevu, Uqua, the Kod'Taz sanctuaries, Jerimo Jiao's expedition and the Plane of Time (down from 14 or 22 hours). Winning an Ikkinz raid or group trial gives a flat 6-hour timer from the kill. A Master of Sand Non-Respawning trial gives 6 hours instead of 14; Respawning trials stay at 30 minutes. Shorter timers are unchanged, and lockouts you already hold keep their old time.
- Every task can be started solo: Calling Emoush, The Curse of Ju`rek, Trial of Perseverance and the other Dragons of Norrath raids no longer ask for more players. Each raid still takes up to its full size. A player who is not in a group can also open Tacvi at the Zun statue in Txevu, call out Taskmistress Krisz in Riwwi, and get the Ring of Marr from Grenic Drere in the Plane of Valor.
- LDoN camp points: camp merchants now charge an item's own camp points as well as your available points when it belongs to one theme, and selling it back refunds both. Items shared across themes still use available points only. Your existing camp balances are lifetime totals and are not reconciled.
- Armarium clickies follow their recast and charges: items with charges, and heals, heal-over-time or HP, mana and endurance regeneration on an item with a recast timer, now run their normal duration and are cast again once the recast is ready and a charge is left. Each cast uses a charge, and a potion or stack is used up one at a time. Class epics are the exception and stay up while slotted, as do runes, death saves and buffs with a hit limit. An instant heal with no recast and no charges is stored but not cast.
- No permanent Divine Aura from the Armarium: invulnerability clickies such as the Shiny Brass Idol, Pendant of Salvation, Harmshield and Divine Barrier items are no longer cast or held from a Clicky slot. You can still store them there and click them from your inventory.
- Melee lifetap heals from the damage you deal: melee lifetap and vampirism from items, buffs and AAs now heal from the damage the target really takes, so a hit soaked by a rune or absorb heals less, or nothing. Lifetap spells are unchanged.
- Free unattuning: unattuning an item no longer costs platinum. The unattuner is used up instead, one item per unattuner, including ones you already own.
- Pixtt Xxeric Kex hits 20% softer in Tacvi, throughout the fight.
- Tougher Dragons of Norrath missions: Jurek the Corrupted, the Rampaging Monolith, YarLir's Claws, Wings and Breath, Generals TroLir and VethLir and a handful of other mission foes have their full strength and abilities. Inside most missions and raids, regular foes take 24 minutes to respawn instead of about 10, and most bosses stay dead for the rest of the instance. In Holy Hour, get your 50 kills within about an hour. The open-world zones are unchanged.
- Wayfarer camps say who does what: at the five LDoN camps, raid NPCs show "Raid Recruiter" under their name and the Magus shows "Teleporter".
Fixes
- Platinum Arcade mounts can be ridden: the Umbral Selyrah Saddle, Ornate Flying Carpet and Ethernere Wurm Saddle summon their mount, and the Komodo Dragon (as a Cragslither), Regal Worg and White Wolf (as a Worg) saddles work, keeping their Mount Blessing. The arcade now gives the Venomous Raptor, Armored Royal Ardennes and Armored Snow Puma Saddles in place of those three.
- Every Platinum Arcade mount gives a Mount Blessing, including nine that gave none and ones you already own. The Giant White and Red Drums Hizaklom Trappleton sells in Gunthak now give Mount Blessing Geza too.
- Overlord Mata Muram always leaves his corpse, experience and loot, even when killed right after his gaze or while held at 30%, and every kill counts for the whole group or raid. Siska the Spurned and a few others now give experience and loot.
- If you fought a creature and left the zone before it died, your share of its loot waits in The Spoils when you come back.
- Evolving items mail each augment on its own, and a full mailbox tells you what could not be sent.
- Anthone Chapin appears for every Enchanter epic run, repeats included. Naxot Deepwater keeps one schedule, about 2 PM to 2 AM game time, and Founy Jestands and other time-of-day creatures are up whenever their schedule says.
- Goblin Dojo brings the Storm Reach Sensei's students in wave by wave for any group size, and Circle of Drakes in The Nest starts with any group. Osashi no longer attacks on sight, and Web of Lies lets you speak to Keentooth first.
- Missing quest NPCs are back: Ubzial Iyeaql near Blackburrow, the Crushbone Orc Scoutsman and Orc Warden, the epicurean halfling in Misty Thicket, Eirod Haerod, Jerith, the froglok guildmasters in the Rathe Mountains, the Elder Priest of Discord, the Nexus Scion in Toxxulia Forest, Kamidra Voragone and the city Exterminators. Deblik Grumblok, Yun Trainer Kintok and Kor Trainer Galdok now speak, and Barstre points you to Shumpi at 62 Rujarkian Hills wins.
- Innoruuk fights back in the Plane of Hate and can award his title there and in Nadox. Assistant Jeyular takes each Phylactery book only at its own step. Thundercrest Isles' clay protector event and the Lore Warden spawn again.
- LDoN adventures: rescues in the Rujarkian Hills and Takish-Hiz can be completed, rescue prisoners can no longer be killed by accident, assassination targets report progress every 10 kills, collect items survive a dungeon reset, and Takish-Hiz assassinations have their doors. Groups averaging levels 21-26 (normal) and 15-20 (hard) can get adventures from the Guk, Miragul's, Rujarkian and Takish-Hiz recruiters again. Adventures and waiting points survive a server restart, points are saved the moment you win, you can take another adventure without zoning, and corpses left inside reach the camp.
- Talkor's Bloody Chest in Prison Break appears down in the room where anyone can open it.
- The Purveyor of Glamour now glamours about 650 more pieces of armor, among them the Gnome Skin pieces and many cloth caps, circlets, headbands and tunics.
- /hidecorpse hides new corpses as they fall, looted and allbutgroup keep up with changes, looted no longer hides player corpses, and /hidecorpse none brings every corpse back.
- Coin that does not split evenly always goes to someone in the group, and raid /split keeps its leftover copper.